Unity 2D & 3D Ultimate Game Course Development

Unity 3D is the most popular game development software and it makes it very easy for even newbies to start game development. So, people who have amazing plot lines and a passion for games, but no e...

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  • English

Course Description

Unity 3D is the most popular game development software and it makes it very easy for even newbies to start game development. So, people who have amazing plot lines and a passion for games, but no experience in game design or development, can now actually bring their own games to life. Our course has been created as a hands-on guide to help you become familiar with the Unity 2D & 3D Game deve...

Unity 3D is the most popular game development software and it makes it very easy for even newbies to start game development. So, people who have amazing plot lines and a passion for games, but no experience in game design or development, can now actually bring their own games to life. Our course has been created as a hands-on guide to help you become familiar with the Unity 2D & 3D Game development. You need absolutely zero experience with designing and even if you are bad at drawing, you can still create your very own game with this amazing software. The course will help you learn by actually building a complete project set up from the ground. Getting familiar with Physics Interactions and handling the Input with multiple jumps using ray casts, and so on. So, what are you waiting for? Enroll now and become a game developer now!

What you’ll learn
  • Our course has been created as a hands-on guide to help you become familiar with the Unity 2D & 3D Game development.
  • The course will help you learn by actually building a complete project set up from the ground.

Covering Topics

1
Section 1 : Introduction

Curriculum

      Section 1 : Introduction
    1
    Introduction Preview
    2
    Project Setup & Player Movement
    3
    Handling Physics Interactions & Handling Input Preview
    4
    Movement Via AddForce, Movement Via Velocity Adjustment & The Jump Mechanic
    5
    Adding Multiple Jumps & Using Ray-Casts
    6
    The Dash Mechanic
    7
    The Wall Slide Mechanic
    8
    The Wall Jump Mechanic & Adding Character Animations
      Section 1 : Introduction
    1
    Introduction Preview
    2
    Project Setup & Player Movement
    3
    Handling Physics Interactions & Handling Input Preview
    4
    Movement Via AddForce, Movement Via Velocity Adjustment & The Jump Mechanic
    5
    Adding Multiple Jumps & Using Ray-Casts
    6
    The Dash Mechanic
    7
    The Wall Slide Mechanic
    8
    The Wall Jump Mechanic & Adding Character Animations

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