The Secret to Smoother Gameplay with Unity AI!

Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence. This course was funded by a wildly successful Kicksta...

  • All levels
  • English

Course Description

Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence. This course was funded by a wildly successful Kickstarter You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before. Make and code a better game. How can you make game char...

Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence. This course was funded by a wildly successful Kickstarter You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before. Make and code a better game. How can you make game characters move with realism, intelligence and little effort from you? Enroll in this course to learn everything you need to know to start using Steering Behaviors in your own games. With Steering Behaviors enemies and players alike will follow automatic paths or seek pre-set positions in a smooth manner. These cool game behaviors allow characters to take smooth turns, slow down, speed up - you name it. Unity Steering Behaviors handle steering and movement. We will use this behavior by making a minimalistic game where you must dodge enemies for as long as you can. Sign up now for this course. Learn by doing in this practical course. You will make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level. Explore path following behaviors for the Unity 2017.3.0f3 game engine. Steer, flee, avoid obstacles, follow the leader and more.

What you’ll learn
  • you will learn one of many aspects of artificial intelligence.
  • You will learn to make game elements behave like real-life beings.
  • learn to start using Steering Behaviors in your own games.
  • make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level.

Covering Topics

1
Section 1 : Unity Intro

2
Section 2 : C# Coding - Unity Intro

3
Section 3 : Inputs - Unity Intro

4
Section 4 : Prefabs - Unity Intro

5
Section 5 : 2D Game with Steering Behaviors AI

Curriculum

      Section 1 : Unity Intro
    1
    Unity Intro Preview
    2
    Unity Editor
    3
    Moving a Cube
    4
    Materials
    5
    Lights
    6
    Particle System Preview
    7
    Applying Physics
    8
    Asset Store
      Section 2 : C# Coding - Unity Intro
    9
    C# Coding Intro
    10
    Variables Preview
    11
    Methods
    12
    If Blocks
    13
    Loops
      Section 3 : Inputs - Unity Intro
    14
    Inputs Intro Preview
    15
    Key Presses
    16
    Moving a Player
    17
    Jumping
    18
    Moving Forward
    19
    Cycling Cameras
      Section 4 : Prefabs - Unity Intro
    20
    Section Intro Preview
    21
    Prefabs Intro
    22
    Random Angles
    23
    Explosion Effects
    24
    Adding Explosion Effects
      Section 5 : 2D Game with Steering Behaviors AI
    25
    Steering Behaviors Introduction
    26
    Project Setup Preview
    27
    Adding Game Backgrounds
    28
    Creating Spaceship
    29
    Rotating Player
    30
    Smooth Rotations
    31
    Camera Follow
    32
    Asteroid Belt Preview
    33
    Modularizing Rotation
    34
    Steering Behavior Wander
    35
    Steering Behavior Seek
    36
    Steering Behavior Arrival
    37
    Steering Behavior Flee
    38
    Steering Behaviors Pursuit And Evade
    39
    Steering Behavior Path Following
    40
    Path Following (Continued)
    41
    Steering Behavior Follow Leader
    42
    Steering Behavior Separation
    43
    Destroying Player
    44
    Explosion Animation
    45
    Interface and Game Flow
    46
    Adding Audio to Game
    47
    Conclusion and Challenge

Frequently Asked Questions

It is an online tutorial that covers a specific part of a topic in several sections. An Expert teaches the students with theoretical knowledge as well as with practical examples which makes it easy for students to understand.

A Course helps the user understand a specific part of a concept. While a path and E-Degrees are broader aspects and help the user understand more than just a small area of the concept.

A Course will help you understand any particular topic. For instance, if you are a beginner and want to learn about the basics of any topic in a fluent manner within a short period of time, a Course would be best for you to choose.

We have an inbuilt question-answer system to help you with your queries. Our support staff will be answering all your questions regarding the content of the Course.