Make a Ninja Survival game for mobile in Unity3d and Blender
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fun...
- All levels
- English
Course Description
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game. First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've...
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game. First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
What you’ll learn
- This course is unique
- we make both the code and the art for the game from scratch
- We teach you the fundamentals of designing, coding, and modeling a mobile game
- Blender is a revolutionary tool for making 3D art digitally
- But did you know that only one person made each?
- Usually it takes a whole team of people to build a game
Covering Topics
Section 1 : Introduction
Section 2 : Introduction to Unity
Section 3 : Introduction to Coding
Section 4 : Introduction to Inputs
Section 5 : Introduction to Prefabs
Section 6 : Jumpers
Section 7 : Adding More Functionality
Section 8 : Enemy Logic
Section 9 : Designing the Game
Section 10 : Turrets
Section 11 : Game Logic
Section 12 : Configuring the Player
Section 13 : Endless Mode
Section 14 : Menu and Level Design
Section 15 : Introduction to Blender
Section 16 : Background Art
Section 17 : Game Assets
Section 18 : Finalizing the Art
Section 19 : Integrating the Art
Section 20 : Source Code and Assets
Curriculum
Frequently Asked Questions
This course includes
- Lectures 123
- Duration 17 Hour
- Language English
- Certificate No