Build and model a Super MARLO runner clone in Unity3D

What if we tell you that coding doesn’t have to be a boring process of learning how to arrange letters and characters in a sequential manner. What if you could see, exactly what your code was building...

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  • English

Course Description

What if we tell you that coding doesn’t have to be a boring process of learning how to arrange letters and characters in a sequential manner. What if you could see, exactly what your code was building? What if you could actually build a game from scratch, all the while learning how to code in C#? Sounds fun, doesn’t it? Well, this course will do exactly that! So, if you want to a fun way to lea...

What if we tell you that coding doesn’t have to be a boring process of learning how to arrange letters and characters in a sequential manner. What if you could see, exactly what your code was building? What if you could actually build a game from scratch, all the while learning how to code in C#? Sounds fun, doesn’t it? Well, this course will do exactly that! So, if you want to a fun way to learn how to code and build games with no prior experience, this course is for you! Unity3D comes off as a very complicated software, that includes grids, bars, tools, and much more. However, it’s not actually as scary as it looks. It’s a rather simple and easy software to start building games from the ground up. It is most commonly the go-to software for newbies and freshers who are just starting their game designing careers. However, don’t mistake it for a simple software for simple games! Unity has produced some amazing and detailed games including Tiger Woods PGA Tour Online, Dead Frontier, Temple Run, Castle Story, Dead Effect, Shadow Blade, Angry Birds Epic, and many many more!

What you’ll learn
  • The Unity3D platform
  • Designing your own characters
  • Movement
  • Blocks
  • Speed blocks and enemies
  • Power-ups and finish lines
  • Background and interface
  • Fine-tuning
  • Level design
  • C# basic and advanced concepts

Covering Topics

1
Section 1 : Introduction to Unity

2
Section 2 : Movement

3
Section 3 : Blocks

4
Section 4 : Speed Blocks and Enemies

5
Section 5 : More Enemies

6
Section 6 : Powerup and Finish Line

7
Section 7 : Background and Interface

8
Section 8 : Fine Tunings

9
Section 9 : Level Design

10
Section 10 : Integrating Art

11
Section 11 : Finishing Art

12
Section 12 : Kevin

Curriculum

      Section 1 : Introduction to Unity
    1
    Introduction Preview
    2
    Unity Editor
    3
    Hello world!
    4
    Variables
    5
    Methods Preview
    6
    Loops
    7
    Movement
      Section 2 : Movement
    8
    Movement Preview
    9
    Acceleration
    10
    Camera follow
    11
    Jumping
    12
    Jump higher Preview
    13
    Jumping area
    14
    Multiple jumps
    15
    Wall jumping
    16
    Materials Preview
    17
    Sticking to the wall
      Section 3 : Blocks
    18
    Coins Preview
    19
    Score
    20
    User interface
    21
    Bricks
    22
    Coin brick
    23
    Pause block
      Section 4 : Speed Blocks and Enemies
    24
    Arrow design
    25
    Prefabbing the speed area
    26
    Speed area collision
    27
    Changing the players movement speed
    28
    Property attributes
    29
    Long jump block
    30
    Simple enemy
    31
    Killing the player
    32
    Restarting the game
      Section 5 : More Enemies
    33
    Killing enemies
    34
    Designing the shell enemy
    35
    Shell
    36
    Shell movement
    37
    Designing the plant enemy
    38
    Plant movement
      Section 6 : Powerup and Finish Line
    39
    Adjusting shell collision
    40
    Designing a powerup
    41
    Powerup collection effect
    42
    Invincibility
    43
    Blinking effect
    44
    Different player models
    45
    Finish line
      Section 7 : Background and Interface
    46
    Background elements
    47
    Building the parallax logic
    48
    Mountain parallax
    49
    Cloud layer
    50
    Moving backgrounds
    51
    Jumping area adjustment
    52
    Main menu
    53
    UI Anchors
    54
    Game instructions
      Section 8 : Fine Tunings
    55
    Smoothing box collisions
    56
    Changing the gravity
    57
    Wall jumping speed
    58
    Brick jumping
    59
    Shell collisions
    60
    Destroying the shell
    61
    Enemy jumping speed
    62
    Shell physics
    63
    Shell gravity
    64
    Horizontal shell adjustment
    65
    Horizontal shell adjustment 2
      Section 9 : Level Design
    66
    Singleton
    67
    Saving current level
    68
    Level progression
    69
    Object consistency
    70
    Level 1
    71
    Level 2
    72
    Level 3
    73
    Maximum level
      Section 10 : Integrating Art
    74
    Importing the art
    75
    Coins
    76
    Finish line
    77
    Grass block
    78
    Plant enemies
    79
    Walls
    80
    Enemies
    81
    Patrolling rotation
    82
    Long jump and speed areas
    83
    Brick and pause block
    84
    Coin bricks
    85
    Background
      Section 11 : Finishing Art
    86
    Integrating the character
    87
    Adding model to player
    88
    Jumping and running
    89
    Movement stutter
    90
    Wall jumping
    91
    Power up
    92
    Swapping background art
    93
    Background adjustments
    94
    Transparency order
    95
    Challenge time!
      Section 12 : Kevin
    96
    Cube Block Unwrapping
    97
    Texture Brick Block
    98
    Textures Coin Block
    99
    Textures Direction Blocks
    100
    Grass Block
    101
    Coin
    102
    Pipe
    103
    Flag
    104
    Mushroom
    105
    Plant Enemy 1
    106
    Plant Enemy 2
    107
    Shroom Enemy Model
    108
    Shroom Enemy Unwrap
    109
    Shroom Enemy Textur
    110
    Shroom Enemy Display
    111
    Shell Enemy Hat
    112
    Shell Enemy Hat Unwrap
    113
    Shell Enemy Body
    114
    Shell Enemy Body Unwrap
    115
    Shell Enemy Texture
    116
    Background Parallax Images
    117
    Background Parallax Images Upgrade
    118
    Marlo Basic Model 1
    119
    Marlo Basic Model 2
    120
    Marlo Uv Unwrapping
    121
    Marlo Texture
    122
    Marlo Rigging

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