Create Your Own 2D Game with Unity 3D

When you think about building games, you think about the hours you will need to spend learning how to draw, design and then code your character, while you might not be wrong, but it is no longer as co...

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Course Description

When you think about building games, you think about the hours you will need to spend learning how to draw, design and then code your character, while you might not be wrong, but it is no longer as complex as it seems. Designing and Coding are now quite simple and programs such as Unity 3D offer more help. So, people who have amazing plot lines and a passion for games, but no experience in game de...

When you think about building games, you think about the hours you will need to spend learning how to draw, design and then code your character, while you might not be wrong, but it is no longer as complex as it seems. Designing and Coding are now quite simple and programs such as Unity 3D offer more help. So, people who have amazing plot lines and a passion for games, but no experience in game design or development, can now actually bring their own games to life. If you have a passion for video games and want a comprehensive course that can help simplify the process of creating 2D games, then we have the course to help you with the skills. Our course has been created as a hands-on course to help you become familiar with the Unity 3D software. You need absolutely zero experience with designing and even if you are bad at drawing, you can still create your very own game with this amazing software. The course will help you learn by actually building a complete 2D game from the ground up, along with which you will the basics of the Unity software. From becoming familiar with the user interface and the basic tools of Unity 3D, you will learn how you can start designing your characters and coding your actual game in C#.

What you’ll learn
  • Become familiar with the Unity 3D interfaces
  • Understand the basics such as the editor, tool kit, etc.
  • Learn the basics of C# so you can start on your own game
  • Delve into more complex concepts such as physics, animations, etc.
  • Create your own 2D game from scratch

Covering Topics

1
Section 1 : Introduction to Unity

2
Section 2 : Basic Building Blocks

3
Section 3 : Scripts

4
Section 4 : Level Design

Curriculum

      Section 1 : Introduction to Unity
    1
    Intro
    2
    Creating Project and importing assets
    3
    Adjusting import settings
      Section 2 : Basic Building Blocks
    4
    Basic movement Part 1 Preview
    5
    Basic movement Part 2
    6
    Mecanim
    7
    Finalizing animations and some scripting
    8
    Jumping fix
      Section 3 : Scripts
    9
    Moving arm script
    10
    Projectile script
    11
    Health script
    12
    OnTriggerEnter(spike) and health
    13
    Spike physics
    14
    Turret script
    15
    EnemyHealth
    16
    Heart script
    17
    Coin script
      Section 4 : Level Design
    18
    Projectile sounds
    19
    Building level
    20
    Little things
    21
    Victory script
    22
    Change scene script
    23
    Building the game

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