3ds Max Training Course

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of...

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  • English

Course Description

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essent...

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations. Learn how to get around the 3ds Max interface and customize it to suit your production pipeline. Discover how to model different objects using splines, NURBS, polygons, subdivision surfaces, and tools such as Paint Deform. Then, find out how to construct hierarchies, add cameras and lights to a scene, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping as well as the rendering options, including an introduction to Arnold, the new production renderer.

What you’ll learn
  • Live Class Practical Oriented Training
  • Timely Doubt Resolution
  • Dedicated Student Success Mentor
  • Certification & Job Assistance
  • Free Access to Workshop & Webinar
  • No Cost EMI Option
  • Use the provided project to create a photorealistic interior rendering using advanced techniques with 3ds Max + Vray
  • Model custom furniture using Polygon tools and other 3ds Max tools
  • Understand how to use all the settings of the 3ds Max Physical Camera in order to improve composition
  • Use Vray lights, including HDRI dome lights, to create natural looking lighting to achieve photorealism
  • Learn the necessary tools, tips and tricks to make your images really stand out as professional & photorealistic.
  • Model cloth objects using cloth simulation in Marvelous Designer
  • Achieve perfect light exposure for your renderings
  • UVW mapping for complex models

Covering Topics

1
Introduction to Autodesk 3ds Max Design

2
Autodesk 3ds Max Design Configuration

3
Working in 3D Space

4
Organizing Scene Assets

5
Basic Modelling Techniques

6
Modelling From 2D Objects

7
Assembling Project Files

8
Materials

9
Advanced Materials

10
Mapping Coordinates and Scale

11
Introduction to Lighting

12
Advanced Lighting

13
Lighting and Rendering using mental ray

14
Cameras and Composition

15
Cameras and Rendering

16
Advanced Lighting Using Vray Lights

17
Animation

18
Project

Curriculum

      Lecture -1 Introduction to Autodesk 3ds Max Design
    ·     Visualization Workflow
    
    ·     The Autodesk 3ds Max Design Interface
    
    ·     Preferences
    
    ·     Setting the Project Folder
    
    ·     Configure Paths
    
    ·     Display Drivers
    
    ·     Viewport Display and Labels
    
    ·     The File Management System
    
    ·     Working with Units
    
    ·     Viewport Navigation
    
    ·     Viewport Configuration
    
    ·     Nitrous Viewport Quality
    
    ·     The Quad Menu System
    
    ·     The All-Important Command Panel
    
    ·     Working with The Ribbon
    
    ·     Managing Workspaces and The Enhanced Menus
    
    ·     Search All Actions
    
    ·     Send to Maya
    
    ·     Mudbox,
    
    ·     Softimage
    
    ·     MotionBuilder
    
    ·     Auto Backup
    
    ·     Isolate Workflow
    
    ·     3DS Max Gamma Workflow
    
    ·     Practical Exercise
      Lecture -2 Autodesk 3ds Max Design Configuration
    
    ·     Viewport Configuration
    
    ·     Viewport Navigation
    
    ·     Object Selection Methods
    
    ·     Units Setup
    
    ·     Layer and Object Properties
    
    ·     Practical Exercise
      Lecture -3 Working in 3D Space
    
    ·     Getting the Best from The Transform Gizmo
    
    ·     The Reference Coordinate System
    
    ·     The Home Grids
    
    ·     Pivot Point Manipulation
    
    ·     Snaps and How to Use Them
    
    ·     Practical Exercise
      Lecture -4 Organizing Scene Assets
    
    ·     Layer Management
    
    ·     State Sets Workflow
    
    ·     The Power of Groups and Object Naming Tools
    
    ·     Selection Sets
    
    ·     Using Containers
    
    ·     XRef Scenes
    
    ·     XRef Objects
    
    ·     Outputting Files Using State Sets
    
    ·     After Effects Composite Link
    
    ·     Practical Exercise
      Lecture -5 Basic Modelling Techniques
    
    ·     Model with Primitives
    
    ·     Applying Transforms
    
    ·     Sub-Object Mode
    
    ·     Reference Coordinate Systems and Transform Centres
    
    ·     Cloning and Grouping
    
    ·     Poly Modelling with Graphite Tools
    
    ·     Statistics in Viewport
    
    ·     Practical Exercise
      Lecture -6 Modelling From 2D Objects
    
    ·     3D Modelling from 2D Objects
    
    ·     Drawing 2D Lines
    
    ·     The Lathe Modifier
    
    ·     The Extrude Modifier
    
    ·     Boolean Operations
    
    ·     The Sweep Modifier
    
    ·     Using Snaps for Precision
    
    ·     Practical Exercise
      Lecture -7 Assembling Project Files
     
    ·     Data Linking and Importing
    
    ·     DWG Link and Import Options
    
    ·     Importing and Linking Models from Autodesk Revit
    
    ·     Practical Exercise
      Lecture -8 Materials
    
    ·     Introduction to Materials
    
    ·     Understanding Maps and Materials
    
    ·     Managing Materials
    
    ·     Standard Materials
    
    ·     Material Shaders
    
    ·     Assigning Maps to Materials
    
    ·     Opacity
    
    ·     Bump
    
    ·     Reflection Mapping
    
    ·     Mental ray Materials
    
    ·     The Material Explorer
    
    ·     Practical Exercise
      Lecture -9 Advanced Materials
    
    ·     Learn from Expertly Created Materials
    
    ·     UVW Mapping for Our Furniture Model
    
    ·     Create Your Own Photoreal
    
    ·     Tileable Maps in Photoshop
    
    ·     Generate Your Other Maps – Reflection
    
    ·     Bump
    
    ·     Create a Photorealistic Vray Material
    
    ·     Stainless Steel Material
    
    ·     Practical Exercise
      Lecture -10 Mapping Coordinates and Scale
    
    ·     Mapping Coordinates
    
    ·     Mapping Scale
    
    ·     Spline Mapping
    
    ·     Practical Exercise
      Lecture -11 Introduction to Lighting
    
    ·     Local vs. Global Illumination
    
    ·     Fundamentals of Standard Lighting
    
    ·     Types of Standard Lights
    
    ·     Shadow Types
    
    ·     Practical Exercise
      Lecture -12 Advanced Lighting
    
    ·     Photometric Light Objects
    
    ·     Exposure Control
    
    ·     Daytime Lighting
    
    ·     Practical Exercise
      Lecture -13 Lighting and Rendering using mental ray
    
    ·     Fundamentals of mental ray
    
    ·     Mental ray Interior Rendering
    
    ·     Controlling mental ray Quality
    
    ·     Mental ray Proxies
    
    ·     Practical Exercise
      Lecture -14 Cameras and Composition
    
    ·     Photography Theory: Basic Terms Explained
    
    ·     Learn Good Composition from The Pros
    
    ·     All 3ds Max Physical Camera Settings Explained
    
    ·     Practical Exercise
      Lecture -15 Cameras and Rendering
    
    ·     Cameras
    
    ·     Background Images
    
    ·     The Print Size Wizard
    
    ·     Iterative Rendering
    
    ·     Single vs. Double-Sided Rendering
    
    ·     Rendering Options
    
    ·     Rendering Presets
    
    ·     Practical Exercise
      Lecture -16 Advanced Lighting Using Vray Lights
    
    ·     Use a Material Override Rendering to Figure Out Lighting
    
    ·     Use an HDRI Light Source for an Extremely Realistic Scene
    
    ·     Add Interior Light to Your Scene with Vray Lights
    
    ·     Practical Exercise
      Lecture - 17 Animation
    
    ·     Animation Controls
    
    ·     Walkthrough Animation
    
    ·     Animation Output
    
    ·     Practical Exercise
      Project
    Project Development

Frequently Asked Questions

Candidates with prior knowledge of AutoCAD 3D modeling can undergo this training.

The course offers a variety of online training options, including: • Live Virtual Classroom Training: Participate in real-time interactive sessions with instructors and peers. • 1:1 Doubt Resolution Sessions: Get personalized assistance and clarification on course-related queries. • Recorded Live Lectures*: Access recorded sessions for review or to catch up on missed classes. • Flexible Schedule: Enjoy the flexibility to learn at your own pace and according to your schedule.

Live Virtual Classroom Training allows you to attend instructor-led sessions in real-time through an online platform. You can interact with the instructor, ask questions, participate in discussions, and collaborate with fellow learners, simulating the experience of a traditional classroom setting from the comfort of your own space.

If you miss a live session, you can access recorded lectures* to review the content covered during the session. This allows you to catch up on any missed material at your own pace and ensures that you don't fall behind in your learning journey.

The course offers a flexible schedule, allowing you to learn at times that suit you best. Whether you have other commitments or prefer to study during specific hours, the course structure accommodates your needs, enabling you to balance your learning with other responsibilities effectively. *Note: Availability of recorded live lectures may vary depending on the course and training provider.