Make a Ninja Survival game for mobile in Unity3d and Blender
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fun...
- All levels
- English

Course Description
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game. First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've...
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
See more See lessWhat you’ll learn
- This course is unique
- we make both the code and the art for the game from scratch
- We teach you the fundamentals of designing, coding, and modeling a mobile game
- Blender is a revolutionary tool for making 3D art digitally
- But did you know that only one person made each?
- Usually it takes a whole team of people to build a game
Covering Topics | Program Insights
Section 1 : Introduction
Section 2 : Introduction to Unity
Section 3 : Introduction to Coding
Section 4 : Introduction to Inputs
Section 5 : Introduction to Prefabs
Section 6 : Jumpers
Section 7 : Adding More Functionality
Section 8 : Enemy Logic
Section 9 : Designing the Game
Section 10 : Turrets
Section 11 : Game Logic
Section 12 : Configuring the Player
Section 13 : Endless Mode
Section 14 : Menu and Level Design
Section 15 : Introduction to Blender
Section 16 : Background Art
Section 17 : Game Assets
Section 18 : Finalizing the Art
Section 19 : Integrating the Art
Section 20 : Source Code and Assets
Curriculum
Frequently Asked Questions
This course includes
- Lectures 123
- Duration 17 Hour
- Language English
- Certificate No